Gameplay screenshot showcasing vehicular combat The game became the eighth best-selling retail game in the United States in September 2015. Although the game's environment, direction, vehicular combat, and graphics were praised, its quest design and story were criticized. Mad Max received overall mixed reviews from critics. Originally planned for release in 2014, it was released in September the following year, several months after the theatrical release of Mad Max: Fury Road, the fourth film in the series. Announced at E3 2013, the game was re-tooled during development and the PlayStation 3 and Xbox 360 versions were canceled. Avalanche Studios found developing a vehicular-combat video game a challenge because of their inexperience with creating that type of game. Although Mad Max is not based on the film series, it was inspired by its universe, and franchise creator George Miller was consulted during the game's pre-production. Two other Mad Max games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them were successfully released.
It is set in an open post-apocalyptic wasteland consisting of deserts, canyons, and caves. Mad Max emphasizes vehicular combat, in which players can use weapon and armor upgrades on their car to fight enemies. In the game, players control Max Rockatansky as he progresses through the wasteland building a vehicle, the "Magnum Opus", to do battle with a gang of raiders, led by Scabrous Scrotus, and to reach the storied "Plains of Silence", where he hopes to find peace. Feral Interactive published the game's macOS and Linux versions. Interactive Entertainment, it was released for Microsoft Windows, PlayStation 4, and Xbox One in 2015. Developed by Avalanche Studios and published by Warner Bros.
Mad Max is an action-adventure video game based on the Mad Max franchise.